For the Staff
* Thank you to the Storytellers, Directors, Game Organizers and other community leaders who invest so much of their time, their money, their creativity and their hearts to creating the games we love.
* Thank you to all the staff members for bringing the world to life around us, whether it’s a menacing villain we spend an entire season hating or just a bit part played for five minutes.
* Thank you for all the late nights and re-writes, the prop shopping and the jaw dropping, and most of all the non-stop love you have for telling it right.
We see what you do, and we’re so grateful for it all.
For the Players
* Thank you to all the other players who join these communities and dive into these worlds alongside us, whether for a few hours at a one-shot con game or a few years…
View original post 243 more words
Do you smoke a pipe? Is a pipe part of your steampunk costume? Would you argue that a pipe helps finish off a steampunk outfit, even if you don’t smoke?
Yes I understand that it’s not a rule, but everyone has their own preferences.
It’s time to cast your votes, ladies and gentlemen.
In all my years of gaming, I’ve come across a lot of different characters – and perhaps more importantly, character archetypes: the Rogue with a Heart of Gold, the Bookish Wise Man, the Femme Fatale and so on. Whether it’s a fantasy boffer larp or a horror parlor game, certain types of characters keep showing up over and over again. And most of the time that’s fine – archetypes are part of storytelling, so it’s no surprise that we find lovable crooks everywhere from drafty dungeons to cyberpunk clubs. However, there are some character types that aren’t so easily integrated, that in fact can do some real damage to the game and the enjoyment of the other players.
In this installment of BLT, we’re going to take a look at four problematic character types, what’s wrong with them, and most importantly offer solutions on how to turn them around and…
View original post 2,713 more words
Metal is one of the most satisfying mediums I have ever worked with and I hope to get a chance to do more in the future. But even if I never do, I will always love metal art. The strength and flexibility of the material means an artist is really only constrained by the bounds of their imaginations (okay, and sometimes their tools). I really enjoyed these metal men and the world I imagine them inhabiting, especially the “search engine” and the “observatory.”
You can find more of Greg Brotherton’s artwork (including many different angles of the pieces I chose for my post), as well as pictures from his studio here.
I always like to hear about people from the Midwest finding success, and it looks like Greg is one of those people. Here’s his bio:
“Born in Ames, Iowa, in 1968, Greg experienced a somewhat nomadic childhood, spending…
View original post 224 more words
“People sleep peacefully in their beds at night only because rough men stand ready to do violence on their behalf.” – Richard Grenier, referencing an idea of George Orwell’s.
Star Wars is now on track with its next episode:
The following information was just posted on StarWars.com:
Star Wars: Episode VII to Open December 18, 2015
With pre-production in full-swing, a confirmed release date of December 18, 2015, has been set for Lucasfilm’s highly anticipated Star Wars: Episode VII.
“We’re very excited to share the official 2015 release date for Star Wars: Episode VII, where it will not only anchor the popular holiday filmgoing season but also ensure our extraordinary filmmaking team has the time needed to deliver a sensational picture,” said Alan Horn, chairman of The Walt Disney Studios.
Star Wars: Episode VII will be directed by J. J. Abrams (Super 8, Mission: Impossible III, Star Trek)and is being scripted by Abrams and Lawrence Kasdan (Raiders of the Lost Ark, The Empire Strikes Back, Return of the Jedi). Lucasfilm president Kathleen Kennedy, J.J. Abrams, and Bryan Burk…
View original post 56 more words