The Appropriation Conversation
This is one of those posts that I’ve started four or five times, but had trouble finishing each time, because while I think there’s something that needs to be said on the subject, I’m not sure right now if there’s a solution as such (and if there is, I sure don’t have it). So what I have to say may not add up to more than a longer version of “Hey guys, this is a thing, you should consider it when designing your games” – but you know what? The hell with it. I’ve had the itch to write about this long enough, it’s time something got said, even if I don’t have as many answers as I’d want.
Whew. Here goes.
There’s a lot that can be said about race and culture in the context of gaming in general, but to the surprise of nobody who reads…
View original post 2,512 more words